Consider ways to do frame-rate brute forcing.įorce areas of memory to certain values 1, 2, ? Detect change in speed of game or output frame rate. Add ability to force R4-R? Add ability to force floating points. Only keep functions that visually changed something, or changed the speed of the game assuming speed detection is added Add GUI option to launch bruteforcer.
Hide Object Codes Allow per nibble code bruteforcing Allow codes longer than bits Look into locks again to prevent rare crashes while bruteforcing Culling Bruteforcer Fix more crashes in the bruteforcer.
Once we have the units per metre set in most games, should we remove this hotkey?
Do we keep waiting for the main Dolphin devs to fix it? It would have to be working pretty well to justify this. Mario Kart: Double Dash‼īoth comfort snap and non-comfort modes. The Stamp unlocked for beating the Staff Ghost on this course. Sign In Don't have an account? Start a Wiki. Hands-On: Mario Kart VR Is Entirely Worth The Wait Players fly over a water rapid then land back on the track where there are a few more turns, going back underwater and leading to the finish line. There is another ramp on the track after which there is a gliding section. If players fall they can just drive under it during the section.Īfter that, players activate the anti-gravity mode and jump off a ramp out of the cave and goes to a platform held with rocks that is tilted almost sideways. Players can drive over the it's body, where coins appear at the tip of it. When the two paths meet, there is a boost ramp where players jump over along with more water bubble pipes, with a giant Unagi in front of it. The right path is a shortcut split with two other paths, one with the water blowing pipes going to a platform with a boost platform and one where it leads to a small cave section with two boost platforms. The left path leads to an area where players float above pipes blowing water bubbles keeping the player floating, where they can also perform a trick on. After that section, still underwater, there is a left turn leading the players to an undersea cave, where two paths split. There are rings where the players jump over the ramps, where dolphins also jump through. One on the left, one on the right, and one straight ahead. There is a right turn coming out of the lake and then leading back underwater with three ramps in the section. Click the "Last Saved State" and the last place where you saved the Gamecube game will load.The course takes place on a beach with dolphins swimming around and an undersea cave.
› Support › Wii › Usage › Wii-Menus › Data-Manag.Ĭlick the "Emulation" button on the top of the main Dolphin software window and click the "Load State" option. Select the file you want to save and select "Copy."ĭata Management | Wii | Support | Nintendo How do you transfer save data on Mario Kart Wii?ġ. › questions › how-can-i-move-saved-games-fr. How can I move saved games from my Wii to Dolphin? - Arqade Then, go into Dolphin and go to Tools->Wii Save Import and find your save file. Then copy any save file you wish to copy to Dolphin to your SD card. Just go onto your Wii and navigate to the save data manager. FAQ? How do I transfer saves from Wii to Dolphin?